

In Mega Man X8, the Warning is depicted as a flash of red as well as the warning label popping up, with the announcer announcing the word twice. It is also the only standard Mega Man X game to place the warning immediately before the battle instead of simply before the pre-battle scene, something that would be more prevalent in Mega Man Zero onwards. In Mega Man X7, the Warning is depicted as a purple border with a flashing red Warning sign in the middle, as well as the announcer announcing the word twice. (In a prototype build of X6, a voice saying "Warning" was also included this was removed in the final version of the game.) It will continue to be used in this manner up to Mega Man X6. Its true debut was in Mega Man X4, where it had a periodical buzz warning as the letters spell out "Warning", the screen flashes, and then the letters disappear again. In that case, the warning logo appears in red at the center, with two pairs of yellow bars forming at the top and bottom, the outer bars forming together to form a scrolling message in red text saying "Target Approaching", and the inner bars, much thinner, just being above/below the Warning label itself and having three alarm blarings before the warning message ends. In this series, the warning segment plays before conversation with the boss battles, except in X7 and Command Mission (the latter due to the RPG nature of the game).Īlthough the warning did not occur in the original Mega Man X, it was included in the remake Mega Man: Maverick Hunter X.

Mostly because of the lighter and softer tone of the game and series, especially in comparison to the succeeding series, the warning is just composed of bells ringing in a siren-like manner and red flashing intermittedly before the "warning" tone appears in a slightly childish font with red and a barely noticeable yellow border and the announcer yelling "Warning" in a high-pitched voice before disappearing in a flash of light. Similar to the Mega Man X series (exempting X7 and Command Mission), the warning generally appears before the pre-battle cutscene. Although the warning did not occur in any of the Mega Man classic games, it was included in the remake Mega Man Powered Up, when the player was about to fight one of the bosses.
